![]() ![]() This allows you to leverage Photoshop’s already accustomed toolset and redirect it for texturing live 3D models - All without leaving photoshop. ![]() artist using elements from texture and material libraries (in both 2D and 3D art). If you are unfamiliar, the Quixel Suite of tools, gives you an amazingly powerful texturing workflow for 3D models, right in Photoshop. Compare Quixel Suite VS AwesomeBump and find out whats different. Here, 3D Artist Jonathan Östberg posts a quick look at how you can use Maya’s Transfer Maps tool to create Color ID Maps, and then show how you can use those maps with the Quixel Suite in Photoshop. Using Color ID can allow you more control over which parts of the model will accept various textures. How to transfer and create a color ID in maya 2016 for Quxiel Creating color ID Maps are pretty straight forward in Maya, using the Transfer Maps tool. Crimson drivers broke and fixed lots of things, if things dont work, youll have to switch drivers. This happened to me, you have to use the 15.12 drivers, the new crimson 16.1 drivers broke Element 3D. If you are looking to selectively place textures on certain parts of your model when you are working with the Quixel Suite, then Color ID Maps are your friend. Basically I cant enable openGL and can only select my CPU.
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